LAYER B · See Each Other

Who Are We

Tier A hands you a mirror; Tier B lets the mirrors reflect one another. All five games put a team's real relationships into the rules: Fault Lines shows how consensus gets flattened, One Cauldron turns "will we chip in money and effort together" into a single number, Wordless Pact measures "what I put out" against "what comes back," Complementary Puzzle lines up weak spots with strong suits, and Pressure Drill watches behavior deform in the most accurate setting of all.

6–40 people 20–40 min 5 games
ANCHOR · Game-Theory Anchors

The game-theory anchors for this tier

Each of Tier B's five games points to one conclusion — it isn't a "character issue," it's a rules issue.

01The Five Games · Game Archetypes and Literature Anchors

GameGame archetypeLiterature anchorOne-line insight
B1 Fault LinesInformation cascade + conformityBikhchandani et al. (1992); Asch (1951)A meeting without disagreement isn't consensus, it's a cascade
B2 One CauldronPublic-goods game + conditional cooperatorsFehr & Gächter (2000/2002)Under anonymity everyone turns worse; in the open everyone turns better
B3 Wordless PactTrust game + reputation + tit-for-tatBerg et al. (1995); Axelrod (1984); KMRW (1982)Goodwill needs to be accountable before there's a next time
B4 Complementary PuzzleCoordination game + comparative advantage + stable matchingRicardo; Gale & Shapley (1962)Your weak spot is someone else's comparative advantage
B5 Pressure DrillChicken game + diffusion of responsibility + commitment deviceSchelling (1960); Darley & Latané (1968)The opposite of diffused responsibility isn't a slogan, it's naming names

02What Report Does This Tier Produce

Team report (for the team / HR): team personality map + complementary network + cooperation decay curve + three metrics. Hard constraint — aggregated results only, no names named. In Tier B the individual receives only their own personal report (visible only to them); the team sees only the overall profile.

Key reminder: None of Tier B's games judge right or wrong. The host's duty is to state behavior, not rate it, not judge personality; the anonymous peer review is likewise presented only in aggregate. Only relationships that are seen get a next time — so let everyone's behavior be recorded, not evaluated.
Compliance Statement This game is a reference tool in the style of self-exploration and team collaboration. It does not constitute psychological diagnosis, medical advice, an ability assessment, or a basis for HR decisions. Results are affected by the state of the moment and are for reference only. The personal report is visible only to the person concerned; to the enterprise we deliver only team-level aggregated results; peer reviews are presented anonymously; and none of it serves as a basis for HR decisions.